AI Insights · Timothy · October 2025
Top Slime Games on Android in Spain: Q3 2025
Discover the performance trends of the top slime games on Android in Spain during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the slime game genre on the Android platform in Spain showcased diverse performance trends. Here's a closer look at how the top five apps fared, based on data from Sensor Tower.
Super Slime Simulator: DIY Art maintained a consistent download rate, peaking at around 4.8K downloads in late August. However, downloads saw a decline to 2K by the end of September. Active users exhibited a similar trend, starting at approximately 12.6K and decreasing to about 9.5K by quarter's end.
Bruno – My Talking Slime Pet experienced fluctuations in downloads, with a notable increase to 4.9K in early September. Active users remained robust, peaking at over 90K in early August, before settling around 71.8K by the end of the quarter. Revenue remained modest, with weekly earnings ranging between $15 and $34.
Super Big Slime: Black Hole 3D saw a gradual decline in downloads, from just over 1K at the quarter's start to 470 by the end. Active users dropped significantly, with a brief resurgence from 334 to 1.3K in September. Revenue was minimal, with a slight increase to $14 in the final week.
Slime Simulator Time: 3D ASMR began the quarter with minimal downloads, which increased steadily to 930 by the end. Active users followed a similar upward trajectory, reaching 1.8K by late September, demonstrating a growing interest in the app.
My Talking Slimy - Slime Buddy displayed a stable download pattern, peaking at 810 in early September. Active users fluctuated slightly but remained around 3.1K to 4K throughout the quarter. Revenue saw a gradual increase, culminating at $222 in the last week.
These insights from Sensor Tower highlight the varied performance of slime games in Spain, offering a glimpse into user engagement and monetization trends in this niche market.